news

  • Daily Quests – Update

    From now on, there is an additional EXP bonus for consecutively completed Daily Quests. Specifically, it works as follows:

    Starting from the second day, you receive a 5% credit when redeeming the quest reward. This increases by an additional 5% with each subsequent day. This continues until the maximum of 25% per day is reached. On every 7th day, a full 50% is awarded.

    If interrupted, everything starts over from the beginning.

    This also enables those with little time to achieve noticeable progress and makes progressing in the higher level areas significantly easier.

    SwissMosca


  • Daily Quests and Honor Rank

    In Elefor, it is possible to select one of 3 randomly chosen quests daily in the Members Area under the Quest Management tab and then complete it according to the task description.

    Prerequisites:

    • LVL 20
    • Trader/Hunter/Thief

    In addition to the various rewards from which one new reward can be selected, 1 Honor Rank Point is awarded for each completed Daily Quest;
    if the character does not yet have an Academy, these points as well as the Honor Points that can be obtained as a reward will be temporarily stored until the Academy is created.

    The Honor Rank

    is updated weekly on Monday at 00:00.
    The more Honor Rank Points you have, the higher you rank on the leaderboard.
    At least 10 Honor Rank Points are required to be included in the ranking.
    If you are inactive for longer than 1 month, you will not be counted in the evaluation.
    When playing a character that has not been used for a longer period again, it will be taken into account again with its existing Honor Rank Points during the next re-evaluation.

    Honor Buffs

    King (Ranks 1 – 5): Chance to obtain a (120%) increased Berserker gauge.
    Gold (Ranks 6 – 15): (+5%) damage absorption and increased damage.
    Silver (Ranks 16 – 30): (+20%) movement speed.
    Bronze (Ranks 31 – 50): (+10%) increased attack rating.

  • New JobCoin Calculation

    Good morning,

    • JobCoin Calculation
    • Daily Quests
    • Honor System

    JobCoin Calculation: This is official: the new JobCoin calculation system has been implemented for about a week now. It became necessary because the old method sometimes caused noticeable delays in the gameplay experience.

    How does it work? It’s very simple: Trade, Hunt, Thief, and wait. Every minute, the settlement is carried out and generates a personal notice for each character, showing the amount of JobCoins earned. These can still be redeemed via the Quest NPC in Hotan.

    Daily Quests: The new Daily Quest system will be enabled for everyone shortly. A poll is currently running in Discord regarding this. Independently of the poll, I am still working on suitable quests for Hunters and Thieves.

    Basically, you can choose between 3 random quests and activate one of them. Once activated, it must be completed. After finishing it, you can select 1 out of the 3 listed rewards.

    More detailed information will follow once the system is implemented.

    Honor System: Due to abuse cases, the Honor System on Prometheus has been suspended. To prevent this in the future, the system will be changed so that you receive one Evaluation Point per completed Daily Quest (from 10 points onward, you will be included in the Honor Ranking leaderboard).

    To avoid carrying over old data, historically earned amounts will not be reset. Instead, a mechanic will be added that excludes characters who have not been online for more than 4 weeks from the ranking. This way, active players can always expect a better position. The Honor Rank will continue to be updated weekly on Mondays at 00:00.

    Since Honor Points are now included as rewards for Daily Quests, the Honor Shop will be expanded accordingly, offering special items that are only available there. More detailed information will follow once implemented.

    SwissMosca


  • Patch Notes 1.176

    With this update, the following items have been added to Magic Pop (Lottery), as requested by the community:

    • Extension Gear – required to extend the Devil’s Spirit by 4 weeks
    • Devil’s Spirit Magicstone – required to apply a Blue to the Devil’s Spirit, which promises more damage against Unique Monsters
    • Sabakun’s Jewel – required to upgrade the Devil’s Spirit (works like an Elixir)

    Currently, the Devil’s Spirit is limited to +6. This limit may be increased in the future.

    Have fun with the new possibilities!

    SwissMosca


  • Patch Notes 1.175

    The Easter Event is now officially live and will end on April 12, 2026.
    Following the community-requested adjustments to drop rates, we had to perform extensive balancing. One of the main goals is to reduce the massive gold influx and make jobbing more attractive and profitable again.

    Changes:

    • Sell prices of armors, jewelry, and weapons have been reduced
    • Sell prices of Alchemy materials have been reduced
    • Buy and sell prices of Specialty Goods (Trade Items) available from merchants outside the cities have been increased

    Have fun with the event!

    SwissMosca